Important Note
Please note that the page refers to the number of slider puzzles I wrote. At the time the page was
written I had only 2 such puzzles. Since then there appeared a few more. To remain meaningful the page
has to be edited to reflect the changing number of available slider puzzles. Which would be bothersome
as the number of puzzles grow. Please make an allowance and assume while reading the page that there
are exactly two slider puzzles. In passing, there are other things impossible.
Can any one out there help me, please?
You must know that I have created two slider puzzles:
You must also know I am proud of my accomplishment. Every one can have counters
at his site. Who would be crazy enough to waste one's time on just sliding
counters. One must have a goal - and my puzzles, although not simple, are
solvable. That is, with persistence and luck the puzzles can be solved
in a finite number of steps. This is important. This is why every one likes
playing these puzzles - there is the light at the end of the tunnel.
Now, it occurred to me that it would be nice to have a 'Slider puzzle' page
from where all slider puzzles available at this site will be easily accessible.
Like they are a few lines above. Also, I thought, it would be quite appropriate
to let guests access those puzzles through a slider interface - those are
slider puzzles, after all. Having written the two slider puzzles, who would
doubt I can do this too. Thus I began planning a slider interface.
I have two slider puzzles. So there must be two squares #1 and #2 to provide
links to the two puzzles. There also must be a square for the initial position
of an 'empty square' counter. When the latter slides into #1 or #2 the corresponding
puzzle would pop up. So far so good. What could be easier?
Yah, it's not difficult to write a slider interface in Java. But for just
two puzzles? Is it worth it? Should I create a third slider puzzle of a
different sort? But wait a moment. Assume I threw my doubts aside and returned
to the original idea. Would not be such a slider access page a slider puzzle
in its own right?
Indeed, what's a slider puzzle? It's a puzzle where you slide counters to
achieve a certain goal. Now imagine you are looking at the Slider Puzzle page
and your goal is to solve a slider puzzle. On your first move you slide a
counter and then continue solving a puzzle. From the moment you conceived the
notion of solving a slider puzzle and until you have solved one you would do
nothing but sliding counters. Which appears to imply that from the very
beginning you did nothing but solving a slider puzzle. Hooray, I thus
have a third slider puzzle without much effort: just three squares with
one single counter; on the first move you slide the counter into one of the
available positions and proceed solving the corresponding puzzle. Was it easy.
The third puzzle is solvable, too. For, the first move aside, what you get
afterwards is a solvable puzzle, right? Perfect. Super. Cool. Let's do it.
But wait. Why there should be just two empty squares. Did not I just argue
there is a third solvable slider puzzle? What a relief I remembered this. Would
be embarrassing to provide access to only two puzzles. So let there be three
empty squares. From the square #1 one gets to the first puzzle, from the #2
to the second, and from the number #3 to the third, i.e. back to the same
Slider Puzzle page. Oh my, this would make the third puzzle unsolvable for
one would be able to return and return and return to the same starting point
indefinitely.
So it's just stupid. Be satisfied with what you have and just get going.
Have two empty squares. But wouldn't this create a third solvable puzzle?
And so on ad infinitum.
Do I want something impossible? There is one consolation though. Raymond
Smullian cites the following:
One is morally obligated not to do anything impossible.
What a relief. No one is going to hold this against me.
From Smullyan's 5000 B.C. and ...: A Moral Paradox.The philosopher Jaako Hintikka makes the delightful
argument that one is morally obligated no to do anything impossible. The argument, which ultimately
rests on the fact that a false proposition implies any proposition, is this: Suppose Act A is
such that it's impossible to perform without destroying the human race. Then surely one is morally
obligated not to perform this act. Well, if Act A is an impossible act, then it is indeed
impossible to perform it without destroying the human race (since it's impossible to perform it at all!),
and therefore one is morally obligated not to perform the act.
References
- R. Smullyan, Satan, Cantor, and Infinity and other mind boggling puzzles, Alfred A. Knopf, NY, 1992
- R. Smullyan, 5000 B.C. and Other Philosophical Fantasies, St. Martin's Press, 1983
Copyright © 1996-2008 Alexander Bogomolny
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